Projects



c.kyfonidis@gmail.com

Tangibles for Children with Diabetes

End-to-end research and development of of age-appropriate educational toys for younger children (5 to 8) with type-1 diabetes (T1D). The outcome was a real world product which was evaluated through a large scale evaluation.

Read More

BlueJ and Greenfoot

Maintaining, extending and refining BlueJ and Greenfoot programming environments and research on their usage.

Read More

Reminder tool for people with memory impairment

Evaluation and redesign of a smartphone reminder tool for people who suffer from memory impairment.

Read More

Decision Support Tool for Primary Care Prescribers

Research, requirements gathering and co-design of a clinical support tool for primary care prescribers.

Read More

Pass The Baton

Design, evaluation and prototyping of a smartphone application aiming to enable and encourage involvement in the Commonwealth Games and the city of Glasgow.

Read More

Android e-Reader

Design, evaluation and development of an Android e-Reader app that would help users organise and access their e-book collections.

Read More

Usability evaluation and redesign of Educational Platform

Multi-method iterative evaluation and redesign of an online learning management platform.

Read More

Knowledgebase: Social media for knowledge share

Design and evaluation of a social media tool for knowledge share between professionals.

Read More

Visual programming tool for educating C programming language

Design, evaluation and development of an educational tool that allows novice programmers to write C code by combining visual blocks.

Read More

Mobile Interface for the Older User

Research, design, prototyping and evaluation of a novel smartphone interface for elderly users by taking into account their needs, background and experience with technology in mind.

Read More