End-to-end research and development of of age-appropriate educational toys for younger children (5 to 8) with type-1 diabetes (T1D). The outcome was a real world product which was evaluated through a large scale evaluation.
Read MoreMaintaining, extending and refining BlueJ and Greenfoot programming environments and research on their usage.
Read MoreEvaluation and redesign of a smartphone reminder tool for people who suffer from memory impairment.
Read MoreResearch, requirements gathering and co-design of a clinical support tool for primary care prescribers.
Read MoreDesign, evaluation and prototyping of a smartphone application aiming to enable and encourage involvement in the Commonwealth Games and the city of Glasgow.
Read MoreDesign, evaluation and development of an Android e-Reader app that would help users organise and access their e-book collections.
Read MoreMulti-method iterative evaluation and redesign of an online learning management platform.
Read MoreDesign and evaluation of a social media tool for knowledge share between professionals.
Read MoreDesign, evaluation and development of an educational tool that allows novice programmers to write C code by combining visual blocks.
Read MoreResearch, design, prototyping and evaluation of a novel smartphone interface for elderly users by taking into account their needs, background and experience with technology in mind.
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