Projects



c.kyfonidis@gmail.com

Tangibles for Children with Diabetes

End-to-end research and development of of age-appropriate educational toys for younger children (5 to 8) with type-1 diabetes (T1D). The outcome was a real world product which was evaluated through a large scale evaluation.

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Strype

Frame-based editor for programming the Micro:bit through Python

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BlueJ and Greenfoot

Maintaining, extending and refining BlueJ and Greenfoot programming environments and research on their usage.

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Reminder tool for people with memory impairment

Evaluation and redesign of a smartphone reminder tool for people who suffer from memory impairment.

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Decision Support Tool for Primary Care Prescribers

Research, requirements gathering and co-design of a clinical support tool for primary care prescribers.

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Pass The Baton

Design, evaluation and prototyping of a smartphone application aiming to enable and encourage involvement in the Commonwealth Games and the city of Glasgow.

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Android e-Reader

Design, evaluation and development of an Android e-Reader app that would help users organise and access their e-book collections.

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Usability evaluation and redesign of Educational Platform

Multi-method iterative evaluation and redesign of an online learning management platform.

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Knowledgebase: Social media for knowledge share

Design and evaluation of a social media tool for knowledge share between professionals.

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Visual programming tool for educating C programming language

Design, evaluation and development of an educational tool that allows novice programmers to write C code by combining visual blocks.

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Mobile Interface for the Older User

Research, design, prototyping and evaluation of a novel smartphone interface for elderly users by taking into account their needs, background and experience with technology in mind.

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